algorithmic modeling for Rhino
The new version (0.095) of Kangaroo is now available for download:
http://www.food4rhino.com/project/kangaroo
Additions include:
New mesh tools:
User objects:
The download comes with an increased collection of user objects to simplify setting up common simulation types - Including a simple to use origami simulator, a reciprocal structure generator, and a tool to generate compact circle packings from a CP mesh.
General:
Geometry input now accepts polylines and straight curves.
Hinges can now be fold completely flat in both directions.
Various other minor bug fixes and speed improvements (including much faster removeDuplicatePoints/Lines components)
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I've not yet updated all the documentation and example files to reflect this new version, but over time I will keep posting here with new demos and explanation of all these new features. I'll try and add a few new examples each week. Vote in the comments below if there is a feature mentioned above that you're particularly keen to hear more about soon.
No doubt there are still some bugs to be discovered. If something isn't working the way you expect or want it to, please post in this forum (ideally with a description or sketch of what you think should be happening, and a clear description of what happens instead and any error messages).
There are also some more new features that weren't quite ready to make it into this release, but are on the way shortly...
Kangaroo remains completely free, for personal, academic, and commercial use. I'm always interested to hear about projects done using it, and suggestions for improvements or additions.
Daniel
Tags:
Thanks Daniel!
The C# script you provided in the file is working perfectly. However, as you predicted, the Plankton C# script did not work.
I have attached a version of the script cleaned up, a video while running the simulation and the gh file.
Thanks a lot for your help!
Best
Maria
Origami from Maria Mingallon on Vimeo.
Hello Daniel,
Thanks for the great additions!
Does the new sphere collide function support spheres with a variety of radii?
Bill
Hi Bill,
You can do collision between spheres of different radii using springs with cutoffs as before (see here for some examples), but not with the new faster SphereCollide component yet.
In time though I do intend to extend the fast collision to work with a larger range of primitives (spheres of different radii, cylinders etc.)
Hi
I am facing the same problem than Nick Tyrer concerning "remove duplicate lines" component.
config: rhino 5 SR8 ; Gh 0.9.0072 ; Kangaroo 0.95
I though the bug was fixed in the v0.85, is that correct?
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