algorithmic modeling for Rhino
Hi, I'm trying to make interpolated curves on an upright standing surface that reacts to one or many points, in order to create waves on the surface.
I have managed to create the curves using a horizontal grid, and then I didn't get this problem.
The problem is that I really don't get the path mapper and how it works, what should I write in it to get what I need, and why should I write that??
I read the path mapper help box but it didn't explain it to me.
Part 2: as you can see in my rhinofile, I have a set of facades/surfaces. Is it possible to make the command work on all surfaces simultaneously? So that it becomes a unit, instead of applying the transform to each surface individually (but then they wont blen in to each other..)
Please help and enlighten me, I have to learn this sooner or later..
Thank you!
/Sophia
This Is how it should be, but vertically:
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Hi Sophia,
A quick answer for now is to have a read of this: http://www.grasshopper3d.com/forum/topics/path-mapper-help-1 Its over a year old now but there should be some fundamentals to help you along.
After you've had a chance to read and digest that thread I should be free to answer further questions later.
-Danny
Thank you, I will do that.. Great link!
The link was a great success, I figured it out:)
Sophia what was you method to getting the "bubble" like grid, out of curiosity.
Of course! I found the last picture and instructions here originally :
http://www.grasshopper3d.com/photo/sr22?xg_source=activity
another approach
best
m
yes a common way, I am more interested in doing it without having to do each attractor separate.
yes tou could reference all the points, and graft the component if you want to do it at once
but the good thing about this other way is that you can manipulte each attractor individually.
but maybe i´m missing something
graft the points_flatten b from vector 2 point
the overlap goes away.
but still i rather that individuall controll, since attraction and detraction can be achieved at the same time
Cool definition, I'm finding it useful for some experiments I'm working on! =)
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