algorithmic modeling for Rhino
Hi all,
I am working on geodesic curves on a brep and use the geodesic curve component. I input two points on the brep and create geodesic curves. However, it does work sometimes, but at some of the places "funny" things occur which there is a spring-like formation at the ends.
I am thinking if it is the problem with the input points being the edge points of the brep to cause the problem.
I have uploaded the file and hope that someone could help me figure it out. Thanks.
Cheers,
Tags:
This might be related to the issues reported here (i.e. Rhino 4 and the Geodesic component): http://www.grasshopper3d.com/forum/topics/how-to-draw-crvonsrf?xg_s...
Oh dear. I did not know that before. Thanks for the help.
By the way, I solved the problem in Rhino 4 by not getting the edge points. Thanks.
Nice, clever workaround. It just tried out your files in Rhino 5 and they work fine there, so I guess it was the reported bug..
Kenneth,
I know it has been over a year since this post, but I am wondering if you can explain how you made your surface in Rhino that you reference in your GH file. I was surprised by the direction of the isocurves and the fact that it was still a untrimmed surface.
It doesn't have much to do with your gh question, but I am hoping you can give me some tips, as I often need to work with a untrimmed surface for certain GH workflows.
Thanks for any input.
Ab,
The surface is made through kangaroo. The workaround of nurbs inside kangaroo is like this:
curve-> mesh UV-> kangaroo-> surface from pts-> nurbs
This workflow allows you to obtain nurbs geometry from kangaroo and produce a surface like that.
Another possible way is I think you may use the ShrinkTrim component from the plugin Somnium, such that you can always return a trimmed surface to an untrimmed one.
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