algorithmic modeling for Rhino
Hi everyone,
being a beginner with GH, I still really haven't figured out the way tree structure works.
Anyway as you can see on the attached file (I've put a note on the far right end of the script), my script is triangulating slabs by drawing line in a crossreference way. This part was "easy"
What I want to do now is to link those slabs together
ie : if a slab is a surface AxBxCxDx
I want to link A1 to A2, B1 to B2, C1 to C2 etc.
I know it's a simple question of restructuring the tree in my Pshift component, so that I can use the line component with shortest list, and link each of those points.
Any ideas on how to fix that?
Thank you
Simon
Tags:
flip matrix is the component you are describing but your geometry is a bit confusing and it dont think it gives the effect you want.
Hi Alkistis,
I thought as well flip matrix could work, but when I tried it it didn't work because of the amount of list (there is not the same number on each side). But maybe I use it the wrong way.
So I'm still stuck,
any other ideas?
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