algorithmic modeling for Rhino
Hi,
I would like to create somekind of walkingpath in an architectural environment. Let´s say a museum with different floors, stairs and ramps. All these geometries are created in GH and I would like to create variations of paths of visitors.
The museum has defined points of interest and each visitor choose randomly which poi is visited. And maybe I can implement some kind of distraction to create a more realistic path.
Any ideas how to work on that?
I appreciate any inspiration...
Thomas
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Richard,
Following this discussion I have downloaded Spiderweb and also started to read the various entries on Graphs. This is a wonderful plugin. I do have one question and that concerns the CBP output on the ShortestPathGraph as Tree. This seems to output either 0 or 2 and 2 seems to be the output of interest but what exactly is coming out of this?
Thanks for advice,
Hallo Robin,
The CBP output is a list of values which are synchron with the Line output of the Node. So if a Line has the value of two it was twice part of the shortest path between all SP-starting points.
So when having two SP it is once part of the shortest path between A and B and once part of the shortest path between B and A.
Richard
Richard,
Thanks so much, this makes complete sense.
robin
Hi Richard,
thanks for this sample. It works nice for a shortest path between two points, but if I extend it with more waypoints the result isn´t really predictable.
In some cases (3 waypoints) a closed network is created, but mostly it doesn´t work (more than 3 waypoints).
Even rising the connecting distance results in strange solutions.
any suggestions?
Please refer to the command given to Robin above...
An updated sample...
Thanx~
Ahh, now I got the point. Thanks.
Welcome to
Grasshopper
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