algorithmic modeling for Rhino
Hi everyone,
I'm pretty new to GH and I'm attempting to model a bird nest-type structure, basically an aggregate of boxes that are randomly arranged along a surface - does anyone know if this is possible and does anybody out there know the best way to approach this? Any help would be great!
Cheers guys,
Craig
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Can you post a visual reference?
Chris
Hi Chris,
Thanks for the speedy reply. I'm basically trying to model the "Bird's Nest" stadium at a panel scale, rather than as a structural system, in order to create a skin system that mimics the aesthetic and environmental attributes of a bird nest. Also, the skin needs to be integrated with an attractor-point based element to enable it be responsive to internal events. Does this make sense? Any help you could offer would be great!
I look forward to hearing back from you
Cheers,
Craig
did you solve the problem? would you send me your definition? cheers
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