i have an uv-divided surface and want to extract the points of the subsrf and move them along the normal. Vicente helped me already here (
http://www.grasshopper3d.com/forum/topics/move-vector-problem ), but that only solves a part of my problem.
i need to extract these points and move them irregular (see definition (shift)). the problem is, that i don't know how to merge the 'move-point-along-vector'-part with the 'offset-switch'-part.
does anyone know, how that could work?
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