algorithmic modeling for Rhino
Hello to everyone,
i was trying to create a serie of shapes randomly created. Any shape born from a circle (in my example) divided in segments by four points who are randomly moved on the curve. I made it work for a single circle but my question is how could i apply this to "n" circles that generate "n" uneven shapes?
here's my example
http://www.grasshopper3d.com/video/morph0-1?xg_source=activity
i dont know if this is the correct way to realize it, by the way i attach the grid pic and the definition.
regards.
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