Hi everyone.
I'm working on a project using surface population.
I'm
lofting one degree curves to make a surface with sharp edges but the
result I get is a polysurface.
I can't use that directly as a
surface to populate, as my definition is using a surfaceBox component
which requires a surface as input.
Does anyone knows how to
convert a polysurface into a surface? or is there any other way to get a
surface with sharp edges that I could populate?
thanks a lot for
your answers!
timothée
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