Grasshopper

algorithmic modeling for Rhino

Flowing objects along a surface/ Seamless Paneling?

Hi everyone!

I'm new to the grasshopper scene. I wanted to morph a panel that I had designed onto a freeform surface. the box morph function makes the surface very angular when it divides the surface. I was wanting the panel to flow seamlessly along the silhouette of the freeform surface. Does anyone know how to achieve this result?

Any help will be very much appreciated! Thanks!

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Replies to This Discussion

Are you sure that you aren't just seeing the 'jaggedness' of the mesh?

Well the thing is, when you bake it it still looks jagged. the whole reason i had a freeform surface was because i wanted the panels to flow onto the surface and not make the surface seem as though it has been constructed from individual panel pieces. I can achieve the desired result in Rhino, by flowing the objects (panels) onto the surface. But then the result is not parametric... :/ 

Seamlessly?? By the the time you decided to use box morph, thus to tessellate the surface there is no chance of achieving the initial smooth visual of a NURBS surface.

Suggestions:

1. more iterations = better resolution or smoothness

2. Create this component within GH, mesh the whole tessellation and then smooth with weaverbird.

Oh wow that's a lot to take in at the moment. But i'll definitely try it out now and see how it works. Thanks for your suggestion! ^_^

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