algorithmic modeling for Rhino
Hi everyone,
I need to write a small script or a grasshopper definition to round all the corners of 1500 boxes, which are all "booled" together. (see pic for a small impression)
As I (hopefully) understood correct, I can't take the FilletSrf command, because the SDK won't let us play with it :-) ... so which is the right way? Does anyone knows a smart workaround or even has seen a script or a definition (I'm searching since several days and couldn't find anything, which brings me much forward).
First of all I thought that I gonna move the corners and just use a pipe pp...but it isn't so easy :-) than I tried with TSplines, but I don't want to have meshes.
Which way would you take?
Thanks,
Sebastian
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I'm not sure why exactly the _FilletEdge rhino command isn't good enough. Why do you want to play with it? Do you need to set different fillet radii depending on a particular edge property or something along those lines?
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