algorithmic modeling for Rhino
Hello, I cant seem to get the same values of distance from a point that the Surface Closest Point component gets when using either :
double dist = 0;
for(int i = 0; i < surface.Count; i++){
Brep b = surface[i].ToBrep();
dist = point.DistanceTo(b.ClosestPoint(point));
}
A = dist;
////or
double dist = 0;
for(int i = 0; i < surface.Count; i++){
double u;
double v;
surface[i].ClosestPoint(point, out u, out v);
dist = point.DistanceTo(surface[i].PointAt(u, v));
}
A = dist;
Tags:
Hi Brendon,
if you convert a brep or brepface to surface, you lose trimming information. Could that be what's happening here? (I'm in the middle of a meeting now so can't test in depth)
--
David Rutten
david@mcneel.com
Poprad, Slovakia
thanks so much for replying promptly david,
I tried an untrimmed Surface, the first component uses the second bit of code, it doesn't convert to Brep.. It takes an untrimmed Surface:
double dist = 0;
for(int i = 0; i < surface.Count; i++){
double u;
double v;
surface[i].ClosestPoint(point, out u, out v);
dist = point.DistanceTo(surface[i].PointAt(u, v));
}
A = dist;
.. I am getting distances that are all over the place when compared with the standard component.
thanks again
Please post a file I can use to repeat this, I want to see the data in real time.
--
David Rutten
david@mcneel.com
Poprad, Slovakia
Thanks David,
It is working on Orthogonal Surfaces but not irregular ones, so I suppose its not a bug.. I just seem to remember that in earlier versions this code worked fine. I am getting numbers all over the place when I use Point3d.DistanceTo(Surface.PointAt(u,v)); Where as with your component it doesn't matter if the surf is orthogonal and aligned with the world
Well, the problem is that you're importing surfaces into the C# component. So your actual planar brep becomes untrimmed. Converting your surface back to a brep isn't going to retrim it.
I changed your input to a list of breps and rewrote the script a wee bit.
--
David Rutten
david@mcneel.com
Poprad, Slovakia
I suppose then this is merely a question of how I deal with irregular referenced surfaces ( it was shrunk).. I tried to reparameterize it in the code.. didn't work .
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