so i been looking at rhino common and there is a lot of change between that and the old .net dll. is there some sort of guide to the changes or is it to new. i am just wondering should we try to rewrite a component using only rhinoCommon or stick the to the old .net dll for custom gha's
like one question is that there is no longer all the array classes like arrayOn3dPoint. so do we now just write arrays the more standard .net way with point3d[], which i am all for.
ps. from what i have seen i like the changes to the grasshopper.dll structures and new overloads that were added.
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