algorithmic modeling for Rhino
Hi all!
I just started working on a project where we're trying to morph a standard cupboard. One of the panels should undergo a growth/transformation and the other panels will need to react on this.
I have scripted the first part, but am now getting lost at deciding if I should work with outline crvs or surfaces. Thusfar, the script allows for a simple deformation of the selected panel and basically cutting the other panels. I would, however, like the appearance to be that the other panels are pushed away / crushed.
Any general ideas on how to get started?
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What if you start with a regular grid which you deform using attractors/repellers? Move points based on the distance to the repeller. You can make a difference between the cornerpoints and the point on the lines.
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