algorithmic modeling for Rhino
I can repeat that, I'll fix it.
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David Rutten
david@mcneel.com
Poprad, Slovakia
Fixed. I think the validity check for Planes was tightened up recently and it started rejecting the plane I used to output.
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David Rutten
david@mcneel.com
Poprad, Slovakia
thanks a lot,
i guess there's hardly a workaround until the next release?
maybe a custom component?
No workaround. Sorry.
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David Rutten
david@mcneel.com
Poprad, Slovakia
i'm getting nuts with this ..
!!!
cant finish my project nicely right now ..
could you please give me a quick hint / help how to fix this? otherwise my animation (main thing) will flicker like hell.
got my finals on tuesday here at the angewandte.
cheers
thanks!
but my curves tangle wildly, a loft of polygons drawn on the planes in this way would 'spin' like a sandclock when the curve turns 180°.
i already defined some surfaces to align every single plane to the nearest point on the surface. this works for the still geometry.
but for animation i will probably have to just pipe the curves (also heavy ..) and mesh them afterwards - so they get a uniform shape ..
anyway
tu
best
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