algorithmic modeling for Rhino
The best thing about Tree Split is that it maintains the original Path Structure. This allows you to manipulate the split data and then merge it back in further down stream with the others. Where as Tree Branch creates a brand new list with its own path structure
Another good feature is the use of wild cards allowing you to find all the paths with {0;0;*} in the structure.
I've always wondered why grafting a fresh series produces a 3 level tree. I'm always toggling the simplify as well to start things out as simple as possible (in most cases)...
very useful.
thanks danny
are you considering the develop of a data tree tools in grasshopper exhaustive tutorial ? is a great void
{0;0;?} will return all paths with two leading zeros. I'm not so sure about how to split items on a particular level (like {0;0;0} through {0;0;5} vs. {0;0;6} through {0;0;10}), but the ? is really useful.
I also put together some components to help distrubute paths around, list management, etc....if there's a particular pattern you'd like to use (like a dispatch pattern), you can use the divide branches component...
http://www.grasshopper3d.com/group/milkbox/forum/topics/tree-sloth
Hi all, could anyone say how to renumber the points on each edge of the triangle 0 to 17 or all 0 to 47?
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