do they touch physically, I'm pretty sure both join and sUnion will not work if nothing touches.
Permalink Reply by Gstei on September 20, 2011 at 9:02am
They touch physically, they are sweeps of rectagles. I bake the geometry (checking group option) but they are separated...I need it to be one geometry or brep because the morphing process is too heavy and GH crashes...
Merely guessing here (please upload the definition), but I think you'll need to flatten the merged streams, then join. Cap after joining. (and: Fancy Wires are easier to read..)
Permalink Reply by Gstei on September 20, 2011 at 9:44am
Definition with baked breps here. I hope you can help me...thanks!
the bended pieces have different sizes (height and width), their edges don't meet, so they won't join into a closed polysurface. I couldn't find out what shape/pattern you're after, but I would approach this differently, I guess I would make the pattern flat in the xy-plane, and extrude after succesfully joining the surfaces. First thing to do would be to create one nice white and one nice green unit that are of the same width.
Permalink Reply by Gstei on September 21, 2011 at 10:58am
I made the pattern continuous (so edges meet). This is my morphing definition: GH did it i 15 minutes then Rhino expired RAM and closed.