algorithmic modeling for Rhino
so i have this issue, i have a complex surface and i know i cant extrude along x, y or z axis bcause this surface has so many normals,
i also use plane components but it seems to extrude tapered, basically i want to give thikness to a surface
i know its a newby question but im loosing time editing it in rhino alone; can anybody help
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Hey,
what about OffsetSrf?
Best Regards
DeDackel
Hi i managed to do it with offsetSurf, thanks!
it work for i was looking for
it work well for some surfaces, on polysurfaces or exploded using it as a multiple surface input is not working, this is what i get.
thanks
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