algorithmic modeling for Rhino
hi! i've only been using grasshopper/rhino for about a week, so please excuse me if i'm using the wrong terms and generally for being noobish.
what i'm trying to do is to twist sections of the 'strips' i've generated (by extruding along a curve, refer to images) so it's perpendicular to the original orientation then back.
i have absolutely no idea how to go about this. do i use an attractor to determine where i want the strips to twist and the degree of the twist? do i have to convert the curve to a vector first, twist, then extrude? then do i use box morph?
not really expecting a complete solution, maybe someone could point me in the direction of a video/blog post that covers this or something similar?
thanks heaps!
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hi peter
thanks for replying. here are the files, it's meant to be sort of a landscraper type building. i started by dividing curves i manually put into rhino into points, joining the points into a curve, then extruding along those curves to get my facade strips. and what i guess i'm trying to do is twist these strips on the larger side like the HdM signal box (image attached).
again, thank you for your time!
joel
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