algorithmic modeling for Rhino
Hi,
I have some given crvs created by sliding a brep using different planes (thanks to this def:
http://www.grasshopper3d.com/forum/topics/brep-plane-split-component)
Now I'm trying to offset those crvs (that are close planar crvs) and, if I try to detect their area, I receive this message for some of the crvs (see image below):
Curve area mass properties could not be solved
How is possible and how I can fix those crvs? Tryed also with CrvtoPoly, but nothing changes.
Second question (out of topic)...
Is there any way to define different offset according the segment of the crvs? All the crvs are made by 4 segs. I'd like to be free to apply different offset to each crv.
Tags:
Insert a 'Boundary' surface component before the 'Area' components. Note that 'Trim Tree' can be accomplished using 'PShift (Shift Paths)'.
As to offsets, sure they can be different for each curve - just supply a list. However, I'm not sure you understand the nature of the curves you are working with?
What's the difference between trim and PShift?
In this case, there is no difference. I don't use 'Trim Tree', only 'PShift'.
As to offsets, yes, I could see those problems coming. It looks like your goal is to effectively scale these sets of curves, not offset them?
All that 'Adjust seam' code looks painful... Here is another approach to getting to your 'Split by side' results - but after that, the outcome is poorly defined:
I can't download your def, probably because of the work in progress on the website during these hours.
You are right that my approach looks painful...
No, the goal is offset, not scale, because I need to set a proper size, due to the structural calculations.
I can't download your def, probably because of the work in progress on the website during these hours.
That's too bad. Sorry I wasted my time.
ok, now I can see your help, much better. Thank you!
The clipper plugin is good for these offsets that overlap like that. http://www.food4rhino.com/app/clipper-grasshopper
You can see the slight difference in use from trim tree vs PShift here: http://www.grasshopper3d.com/forum/topics/difference-between-trim-t...
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