algorithmic modeling for Rhino
Hi to everyone, i have a problem right now i'm tryng to create a landscape made of concave and convex elements... so i taked the curves in plan, projected on the plane... made a series with scale and a series with move whit the aim of joining togheter the shapes with a loft... the problem is actually that insted of taking the referenced surface on wich i projected the geometry it creates orizontal curves.... as you can see in the image...
is possible to find a solution for this...?
i don't know maybe rotate the curves according to the slope of the terrain...?
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Why dont you move those curves according to surface normal instead of z axis?
Or offset 3d projected multiple times and only then move them up?
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