algorithmic modeling for Rhino
So.. I'm using the UNA Toolbox to analyze the closeness to get colored points in rhino. Since illustrator doesn't read points when I export, I'm trying to create circles around the points.
My question is, how do I assign rhino object colors to the circles I create? I was able to use Human+Treefrog to get the colors as a list, but how do I assign them to the circles?
I do know some basic python (but not too sure how to put it in grasshopper..), so even some hints would be extremely helpful.
Thank you so much!
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Grasshopper geometry does not carry attributes like Rhino geometry does. As such, there's no way to associate a name, or colour, or layer, or linetype, or ... with Grasshopper geometry. There are plugins that allow you to bake stuff to specific layers and probably with specific colours. Have a look at LunchBox and FabTools. I've never used them myself but I think they both provide more advanced baking.
Thank you so much!! FabTools worked easily!
Sorry for the late reply I've been swamped with homework.. I really appreciate it!
What about weave Geometry and properties in a data tree
and call the branch as a whole every time you ant to get an attribute of a circle
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