algorithmic modeling for Rhino
Hi all,
I've been working on a volume that I've broken down into around 30 faces, trimmed and untrimmed.
I'm hoping to recreate the logic of attached IMG 01 however my volume and faces are a little more complicated.
As shown in IMG 02 I'm looking to subdivide each surface into a grid of rectangles, these subdivisions/rectangles should be of similar dimensions on all faces. Then I'm thinking I'll using rectangle mapping to transform whatever geometry I decide to map to the surfaces whethers thats diamonds, circles etc and use attractors to rescale them. Pull/Project the results from the untrimmed surfaces to the smoother trimmed surfaces (ideally).
Alternatively a mesh might be more appropriate but I'm not very familar with meshing...
I've also attached a defintion with the surfaces if anyone can point me in the correct direction!
Thank you in advance!
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