algorithmic modeling for Rhino
I create a plane from a point A and a normal vector N ('plane normal' component).
Afterwards, I plug this plane into a 'DePlane' (deconstruct plane) component, and a pair of axes X,Y (they are really vectors) is provided as a result.
However, there are infinite pairs of possible X,Y axes, all of them contained in this plane. How does Gh select the particular one? I have been trying (and failed) to figure out some mathematical construct...
Any help, please?
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This is ultimately Rhino functionality. I think it tries to compute the cross product between the normal and the world Z which then becomes the X axis. If the normal is already vertical then some other initial axis is picked instead. I'm not entirely sure about the order in which directions are tried though.
Many thanks! I'll try to reproduce this on Gh and see what I get.
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