algorithmic modeling for Rhino
Hi all,
Apologies in advance for the n00b question; I'm just trying to get back into GH again after a long downtime.
Having searched around for a way of selecting the parts (vertices, faces, edges) of a volumetric voronoi diagram (Voronoi 3D) where they intersect with a Brep, I finally stumbled across this tutorial: https://www.youtube.com/watch?v=ZXt6WgqzeIM
However, when I try to emulate it, I do not get the nice result that the author of that video obtains (on the left in the attached screen grab), but the less-than-satisfying geometry on the right.
I understand I'm doing something silly here, but I've been staring at this for a long time now; if anyone has a spare five minutes to let me know where I'm going wrong, I'd be very, very grateful.
Apologies, again, for the probably not very accurate notes to self - just trying to keep track of what I'm doing throughout each step of the process.
Many thanks!
m
Tags:
Hi.
It's, so to speak.. some sort of tolerance issue. Some "0" distance numbers are not actually "0".
So, sometimes rounding numbers should work.
See here
Thank you so much!
Works brilliantly; much appreciated.
Thanks for the link as well - great background info.
Cheers,
m
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