algorithmic modeling for Rhino
There is a game popular in the Asian community called the Ghost Leg that helps randomly pair items from one side to items on the other side. It seemed like a fun and simple project to try to build on Grasshopper but turned out to be more complicated than I thought.
Could anyone guide me in the right direction?
Below is an example of this game. The vertical curves would stay a constant and the rungs of the ladder would need to be randomly placed in order to randomize the results of the pairing.
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Appears that the espresso must be always triple (discard V1: blame double espresso).
I think a more serious issue is the fact that dinosaurs had no ears. (Which may be why birds don't either.)
Is your project just to construct the game? or to solve it as well?
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