algorithmic modeling for Rhino
hello everyone, i am now facing a problem, i used kangaroo to generate a complicated surface, and i need to 3d print it, so i only need the shape of the outside boundary, is there a way to delete the inner srf or a way to choose only the outside boundary?
thanks a lot! terribly emergency!
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Only thing I can think of is that you drape another surface or mesh over it. You can either use the Rhino _Drape command or shoot a bunch of rays at the shape and construct your outer shell from that (automatic, but probably a lot slower).
thanks a lot!
sorry, i dont entirely understand what you mean by "shooting ray", could you explain it more?
thanks a lot!
I didn't know a ray would only give *one* impact point and not all of the mesh faces it penetrates!
There's a Mesh From Points plug-in for Rhino, once I have populated the exposed surface with points, I just baked and ran it, and it's lightening fast:
http://www.rhino3d.com/download/Rhino/5.0/meshfrompointsV5x64
For this grooved form, there's always holes in the mesh:
It happens in thin valleys:
I'm not sure what to do with the point cloud to surface it besides marching cubes (Cocoon) then offset inwards to re-match the surface instead of effectively offset it outwards by the metaball radius.
Ball Pivot in Grasshopper (a plug-in?), is not easy to even test. Just keeps locking up, whatever ball size I try.
thanks a lot, i think it's working!
great help!
Please post your final output that can't be surfaced. Cocoon marching cubes will likely work.
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