algorithmic modeling for Rhino
I know python pretty well but I haven't really used rhinoscript/common.
I use python often just to sort/juggle data, but I haven't been using it to create geometry. As I started to read about it, I keep finding different ways of doing it, but I am not sure I understand which/when I should use.
All 4 methods below work.
I understand the ghpython would be the same as using a gh component, but what about the other 3. What is the advantage/disadvantage of using rc vs rs?
And which one is sc using?
Thank you in advance!
#rhino common
import Rhino as rc
a = rc.Geometry.Point3d(0,0,0)
#rhinoscript
import rhinoscriptsyntax as rs
b = rs.AddPoint(2,2,2)
#Uses GH Component
import ghpythonlib as ghlib
c = ghpythonlib.components.ConstructPoint(3,3,3)
#Uses(?) Looks like rhinoscript
import scriptcontext as sc
b = sc.doc.Objects.AddPoint(1,1,1)
Tags:
Hi Gui
all options you mention are valid. They are just different modules for different levels of scripting. Each has some advantages or disadvantages, or should rather not be used in a scripting context.
Here you go:
# rhinoscriptsyntax
It is my favorite alternative for scripting. Procedural, with a shallower learning curve, and powerful, it is built on top of RhinoCommon.
# RhinoCommon
It is a valid scripting option. Does not use an implied document, but geometry is kept in variables.
#ghpythonlib
Useful for people who are very used to think in Grasshopper terms. Good to transition from GH to Python, but rather limited otherwise. Does not support datatrees.
The last option is just a way to access the rhinoscriptsyntax entry point for RhinoCommon, and I don't think it's very useful. It is used to manually move geometry from variables/memory to the current document.
I hope this helps
Giulio
--
Giulio Piacentino
for Robert McNeel & Associates
giulio@mcneel.com
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