algorithmic modeling for Rhino
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Hi,
first i dont understand which angles you want to display. The angles "inside" your faces? The angles between the edges? In case you want to display the angles between the edges or beams, im afraid it wont be easy.
You will need some kind of sorting and referencing (vertex/edge/cats/dogs <--- as Peter always likes to say...).
All beams on node is first. Also helpfull: beams at beams... Or vertices on face. Or Edges on face. And so on...
Then you can take the first beam from your list and reorder the other beams CW according to this first beam.
Finally you can calculate the angles.
Hope this helps,
Raul
... cats/dogs...
and an alligator (to spice things a bit).
Anyway ... I could easily modify this "classic" (for Alexander anyway, he he ) Dark Side thingy to work with surf subdivisions (and "some" patterns) and measure anything (including the alligator in 15 dimensions) ... but only if no good Samaritan could be found (with a component based solution).
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Grasshopper
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