Grasshopper

algorithmic modeling for Rhino

A course in university about Bezier, B-Spline and NURBS curves and surfaces.

I'm looking for some good text book, where I can learn the mathemtics behind this stuff stated above. I guess this is the best place to ask? :-)

 

Thanks in advance!

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Just the mathematical basics ... continuity and stuff :D ... what do I know?! :D

the english version of this book should be a good start:

http://www.amazon.de/Architekturgeometrie-Erich-Lass/dp/3211997652

Best book I've found on the subject:

http://diyhpl.us/~bryan/papers2/cad/the-nurbs-book.pdf

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