Grasshopper

algorithmic modeling for Rhino

Good evening people,

How can i turn a uniform grid into non-uniform grid like in the image? 

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noone?

I would generate a uniform grid and "trim" it afterwards

Yes, but what i want to do it for 3d surfaces too. That solution only applies to 2d.

To trim 3D objects you can use the "trim solid" or the "solid intersection" components under intersect menu.

i will try it out. Thanks for your your replies :)

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