algorithmic modeling for Rhino
http://www.grasshopper3d.com/video/taoinspired-perlinnoise
These are the files for the video ,(links acting strange...sorry about that).
Requires the following 2 plug-ins:
4D Noise by McNeel:
http://www.food4rhino.com/project/4dnoise?ufh
Human by Andrew Heumann
http://www.food4rhino.com/project/human?ufh
The video was created by increasing the scale of the original mesh sphere. Because the striped texture, (colors.jpg), is applied in the xy plane, it gives the sliced/layer effect as the sphere grows.
The scale of the texture can be controlled by manipulating the extents of the domain on the planar mapping component, (Human Tools).
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