algorithmic modeling for Rhino
Dear Grasshoppers.
I'd like to use a polyline as a GraphMapper curve, like this:
I would like to check the Y value of the polyline at regular X-intervals.
I could create a bunch of lines and intersect them with the polyline to get points, but is there a more "mathematical" way? Evaluate curve wouldn't work because then it wouldn't be even steps along the X-axes.
Any ideas?
Thanks!
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You could draw a curve on a reparameterized surface and use sliders to allow dynamic remapping of the domain.
Something a little more sophisticated than this:
http://www.grasshopper3d.com/forum/topics/apply-polylines-to-surfac...
Thanks Taz,
I'm afraid I don't really get it though.
The definition uses Divide Curve, but that will give me points that are spaced evenly along the curve (not along the x-axes).
And why does it need to be remapped to a surface?
Could you please help me understand?
Thanks!
Cool!
cheers! very helpful
Er, that's one for the Mr. Rutten department...
You could move each point or vertex with an [MD Slider] (change the domain and input as a vector to [Move]) but that might be a bit tedious.
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